Intel announced that they will power the largest scale virtual reality event to date with the Olympic Winter Games, PyeongChang 2018 using Intel True VR technology.
At Consumer Electronics Show, Intel announced that it’s opening a new studio in Los Angeles to create immersive content that allows users to walk within a space in Virtual Reality.
Intel, along with the Olympic Broadcast Services will capture a record 30 Olympic events, with both live and videoon-demand content available. This means the first-ever live virtual reality broadcast of the Olympic Winter Games will be occured. As the Official Virtual Reality Experience Provider of the Olympic Games through 2024, the Intel True VR experience will be available in the U.S. via the forthcoming NBC Sports VR app and globally through 10 international partner RHBs.
Available across a selection of platforms and operating systems, fans will experience:
User Selectable View Points: With three to six camera locations per event, viewers can customize their experience by switching between multiple vantage points during events in VR.
Fully Produced VR Cast: Fans also have the option to lean back and enjoy a more immersive
and fully produced VR Cast, curated to take advantage of the best view of the action and featuring graphics and picture-in-picture overlays.
On-demand Highlights: Post-event, on-demand 3- to 5-minute features will be available showcasing the best moments from each event.
Real-time Stats and Leaderboards: During live video or full event replays, users can access real-time leaderboards and post-event results.
Audio Integration: Viewers will hear the natural sound as captured at each camera location allowing them to experience the sound as if they were there.
According to Intel, a great example of the type of data-intensive, immersive experiences Intel is uniquely able to make possible, Intel True VR will bring fans around the world closer to the action in PyeongChang in an interactive, virtual reality environment.